Basics of Graphic Design: Fundamentals



This time is another time to talk about the basics of graphic design. In this chance we are going to talk about the fundamentals of design. Why is it a fundamentals of design not graphic design? Because these fundamentals are the very basis of every visual media. Other than that, you will learn about the key point of images, videos, infographics, and any other visual media.

There are five points that you need to know about these fundamentals, they are:



  • Line

Line is something that connects two or more points. Even if it’s only a line, it has various styles which will give a different impression once implied. It can be fat, thin, wavy, or even jagged. Line can be found in sketch, used to separate text, or it can be used to emphasize any text. Line is the most basic element that can be found anywhere. Even in the text, the font style is part of the line. The font style selection will affect how the impression will be. When working with the line, make sure to pay attention to details such as weight, color, texture, and style.




  • Shape

Any two dimensional shape which has a decisive boundary is called shape. It is distinguished into two categories, they are geometric and organic. The geometric or regular shapes are square, rectangle, triangle, and any other that has a specific shape. The organic one are those which have various freeforms. The shapes make the design perceived recognizable. Shapes are also used many times in every design. It can help to organize design, add the interest in design, or even it can help to make simple illustrations. 



  • Form

Any shape that becomes 3d is called form. The form can be shown in the real images or it can be drawn by adding a light, perspective, and shadow on shapes. Those elements make the shapes have an illustration of depth that makes it look realism. The realism form makes the design more striking. By using forms, it will bring a realism look and make your design look alive.



  • Texture

Texture is the quality of a surface. Texture might be the same with form as it can be 3 dimensional. It can be shown in real images or implied on shapes suggesting that it would have a texture if it’s real. Texture can be an element that gives an interest in the design. Flat objects might be more interesting by adding a texture on it. The texture can be rough, smooth, hard, or soft. Keep in mind that don’t over use a texture, it might make the design exaggerated. 


  • Balance 

Balance is concerned on the distribution of the visual weight of elements. It is affected by color, texture, size, and space. It must be equal in order to make the design look stable. There are two general balances, they are symmetric and asymmetric. It is called symmetric because it has a balanced composition in both sides of the design. And asymmetrical it might mean that the both sides don’t have a balanced composition, however it gives attention to the right things. It can be tricky for a beginner as it needs some intuitions. However, more practice and observation on any kind of design will help to understand it. Using the rule of third also can be helpful to maintain this thing.


Finally those are the five very basics for design. They might not mean anything when on their own. However, those five are everything we see on any kind of visual media. If those elements are combined all together in harmony, it will bring another impression. Make sure to master these fundamentals to deliver a great design. 


Thanks for your reading. There are some basics that we would deliver next time. Stay tuned and see you, fellas!

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